SpatialFear.SFRadiationZone

Spatial Fear
Class: SFRadiationZone
Description: Radiation damage zone, based on the slime zone.

Author: Markus Nuebel

Extends:
Modifiers:
Source code

SpatialFear.SFRadiationZone
%%

Default properties

{
     DamagePerSec=20
     DamageType=Radiation
     EntrySound=Sound'SpatialFear.Zone.RadIn'
     ExitSound=Sound'SpatialFear.Zone.RadOut'
     EntryActor=Class'UnrealShare.GreenSmokePuff'
     ExitActor=Class'UnrealShare.GreenSmokePuff'
     bWaterZone=True
     bPainZone=True
     bDestructive=True
     ViewFlash=(X=-0.217200,Y=-0.217200,Z=-0.217200)
     ViewFog=(X=0.250000,Y=0.250000,Z=0.250000)
}


class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:42 PM
Created with UnCodeX